the road to v1.0
Where GLUNIVERSE is, and what opens next.
the beta rollout
Three drops in the first week — the 1st, the 4th and the 7th — and the days between them for finding what's broken.
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tue 1 sept
v0.1 beta
The doors open. The whole world, the economy, combat and the Exchange — play it, and tell us what breaks.
live now · we are here opens tonight · 23:59 cet -
2–3 sept
feeling tests + fixes
We play it with you, watch how it feels, and fix what hurts most first.
coming -
fri 4 sept
guilds open
Found one, take a tag, fill the roster, run the guild bank. Everything on the guild side except the wars.
coming -
5–6 sept
guild feeling tests
The same pass on the guild side — bugs first, then what the rosters ask for.
coming -
mon 7 sept
guild wars
Territory opens — stand on the totem, take the ground, hold it against whoever comes. Then we watch how it plays.
coming -
after the 7th
the first war · season one
Dates get called after the 7th, once we have watched wars actually played. We are not printing a calendar before that. What the build already settles:
- bell saturdays, 18:00 utc
- season twelve weeks long
- purse the top four guilds split it
every stage
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stage 01
$GLUE launch
$GLUE goes live · the first 100 horses are minted.
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stage 02
the MMO is announced
A persistent pixel world for the herd — read the gluebook.
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stage 03
pre-alpha, with testers
A closed build with the first testers.
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stage 04
invite alpha
A closed build for early $GLUE supporters and whitelisted wallets — the shakedown that hardened the netcode, the economy and combat against real players.
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stage 05
open alpha
The doors came off the gate — any Solana wallet could play. Six weeks of open traffic through the world, the gloo economy and the Exchange, the on-chain Bank, stables, races and the casino.
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stage 06
open beta
v0.1 is live — connect a Solana wallet and play. Guilds land on the 4th and guild wars on the 7th; the strip up top has the week. The last stop before release — how to get in.
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stage 07
v1.0
The full release.